Sleuth, aka: 5 minute mysteries, bills itself as the “The world’s first interactive educational ebook game”. It is an app that is also a book of short-stories that is also a game. Thanks to the clever use of a “clues” page and a “solve” page, the app is able to be 99% pure text yet feel like a real ‘game’ at the same time. After reading a story, or case file, the reader can proceed directly to the “solve” screen to try to solve the caseor can utilize the “clues” page which zeroes in on specific, pertinent clues and details that were sprinkled throughout the story.
Pros: This is a truly great app for what it is built for. The main purpose of this app is to get users reading and enjoying stories. By adding in the ‘interactivity’ of clues and a solve feature, it turns a story into a game. The stories themselves are short, well-written, and logical enough to satisfy many an armchair sleuth. The sound effects are nice and only used sparingly, which is to good effect in a text-based environment, so that the senses aren’t overwhelmed. Though it may not look like much (mostly just text on a screen), this app represents something very exciting to me: a way to get kids reading and enjoying reading more.
Cons: Though it is great to think of kids, teens and adults reading several pages of a story and enjoying the process purely for itself, adding a few nice visuals or even a well animated cut-scene at the end of each clue or case could go a long way for this generation’s digital kids. Also, there are some spelling and grammar mistakes that I’ve seen in a couple of the stories, but none that interfered with understanding.
Score: 3 and 1/2 out of 5 paperweights
Price as of February 2012: $0.99 (Though there is a limited FREE version I think you can try)